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KyleRoberts

93 Game Reviews

23 w/ Responses

4 reviews are hidden due to your filters.

Put a little more effort into this.

I'm all for exploring and figuring things out when it comes to Flash projects, but come on, there were things on there that offered no instruction on how to see the scripted effect. If you want everyone to enjoy these, just dumb it down for more of us and give a brief instruction on what to do on each "slide".

YAY!!!

I love it...but I knew I would

This has a lot of potential

I thought this was really fun to play. I like the whole concept of gaining ground from cloud to cloud as you go, plus you have a cannon that could that could be used for all sorts of things like combat. You could have destinations as well. I'm sure this was a lot of work, and I like what you've done. I can see this becoming a much more involved and really fun game. Nice Job!

DBarbarian responds:

Sometimes simplicity iskey. But ill keep what you said in mind when i decide to make another version of this.

A couple of things:

If you're going to make something "interactive", meaning you can click on it, take time to make sure it's interesting. Things like Maggie's hamper door opening or a light turning on are a good idea b/c it makes you click everywhere, but it really doesn't add much to the work overall. That's really just a nit-picky thing though.

Make the arrows throughout the house clickable, instead of the space next to the arrows. That's kind of confusing. People naturally want to click on the arrows to move since they're there.

The To-Do list is a good idea, why not take it a little further and make it a required checklist? Make the whole thing into a scavenger hunt game, where the user has to find all the items or click all the items to get the special extras. That might be cool, just a thought.

Despite my criticisms, I thought this was done very well and it's pretty clear you put a lot of work into this. I liked it and I'm looking forward to the Powe Plant version!

TrueDarkness responds:

Yea I see what you mean, about the interesting stuff, I should add more sounds, you know, wav files, cause those are what really make the game enjoyable. I am going to make simpsons power plant interactive so you can definatly look foward to that. And next time I will make the arrows clickable. Thanks for reviewing!

Yes!

I've often thought about how cool it would be to make a game out of this movie. I love the Streets of Rage graphics! I'm sure I'm not the only one who has said this, but you gotta make more!

I like the way you've presented this so far, but it would be neat to see more of the movie elements in any further versions of this. Like using some of the music ("Little Green Bag") or sound clips from the movie.

I think a whole bank robbery game would be tight. Hope you continue to build on this flash game! Nice Job so far! I gave you a 5 for encouragement but keep working on it!

This is a neat idea!

There was a point where I was screwing up orders that I know I had correct. Then I looked at other people's reviews and realized that I probably wasn't putting the items in the bag in the correct order....yeah....a pizza and a shake or a shake and a pizza...does it really matter? Might want to think about tweaking that part of the code...

Anyway, this was a cool game...I'd like to see a sequel for sure!

Yes!

Even the music sounds like Streets of Rage! This is fantastic. An excellent tribute to the old school games.

gavD responds:

Thanks MasterGehn!

Music is by Vibration White Finger - go check 'em out and leave a message on their guestbook, they'll appreciate it!

Mixed Feelings but overall good game

At first I was just frustrated. Then, it grew on me and I liked it a lot more once I got the hang of it a little bit. Then it got frustrating again. My suggestion is to tweak the "zone" that collects the ships together. Perhaps it could be a little less sensitive about the ships being completely inside the zone before they'll group together. Sometimes there are just too damn many ships on the screen to do anything at all except wait....and then you run out of time.

Nevertheless, I've made this one of my favorites, and I'm going to keep playing it just to see if it's me or this game is just frustratingly hard...

Ummm...

Is it actually possible to win this game at all times? You've got single row areas that stretch out to dead ends...how am I supposed to get there and back without touching a space twice? Even if I saved those areas until last, there's usually more than one of them and I still have to cross back to get to the exit. Doesn't seem possible to win this.

Yes!!!

I am so happy to see Mausland.de back up online. Wiesi, you have great games. I used to visit Mausland nearly as much as Newgrounds! Powerfox is great! Your style is definitely unique and has quite a bit of old-school flavor, which of course is why we love it.

Sorry you're getting burnt out on Frank's Adventure...oh well, as long as you're continuing to create something you love!

Love live Mausland! :)

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Art Institute of Atlanta

Atlanta, GA

Joined on 2/19/03

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